Imaginality brings learning to life using Augmented Reality.
Hold a beating 3D heart in the palm of your hand and see how blood flows through it, investigate moon phases, or have fun creating and sharing 3D objects with the world.
3D INTERACTIVE AUGMENTED REALITY LEARNING
provides two powerful tools IMAGINALITY PLAY AND CREATE that allow you to make the most of virtual learning in different ways based on your students or your teaching style.
IMAGINALITY PLAYER is an Augmented Reality ‘App Store’, full of educational experiences, called modules, that have been created by professionals and designed to target specific topics in the curriculum.
Comes with teacher guides and student worksheets!
IMAGINALITY PLAY comes complete with ready-made student guides and worksheets to help you save time planning your lessons!
Each module teacher guide details:
FOR EXAMPLE: The “Moon Phases” module enables students to move the moon around the earth and understand how this affects moon phases and tides. The Teacher Guide helps you cover all the relevant points and comes with printable worksheets that the students can complete in groups.
PEAR IMAGINALITY CREATE makes it easy for students and teachers to create and share their own IMAGINALITY modules. In seconds, choose a 3D model and place it on a paddle. In a few more seconds, have your 3D model interacting with other 3D models. In just a few minutes, complete your module and have it automatically uploaded online to share for free with friends and parents.
FOR EXAMPLE: Make planets scale to their relative sizes when they are held beside each other.
This will help you make the most of Imaginality Create, inspire you with examples of what is possible, and provide curriculum related activities.
PROJECT BASED LEARNING (STEM & STEAM)
IMAGINALITY CREATE STUDIO comes with tight Google SketchUp integration via the IMAGINALITY SKETCHUP CONNECTOR. This enables students and teachers to find or create their own 3D models and either view them immediately on a ‘paddle’, or take them into IMAGINALITY CREATE where they can make their own IMAGINALITY module. This integration is provided as a plug-in for Google SketchUp, a free 3D modeling application that has a large community of loyal school users. With it, you can make 3D models from the ground up, or assemble or modify any of the 200,000+ free models in the Google 3D Warehouse.
STEM to STEAM - Science, Technology, Engineering, Arts, Math.
IMAGINALITY offers educators and students a way to enhance in class participation with self paced learning and group projects geared for STEAM. IMAGINALITY CREATE STUDIO can be a vital educational tool to explore all four catagories and allow students to create interactive projects that can go cross curriculum.
FEATURES AND BENEFITS
Lets you hold virtual, 3D, learning objects in the palm of your hand
Uses virtual learning objects instead of real objects
Virtual objects can be animated, float in mid air, interact with other objects and interact with the user
One computer can be used by multiple students
Enables you to capture still images and videos of what you are making
Modules teach via demonstrations, activities and do-it-yourself projects for different ages, abilities and group sizes
Can be used on digital white boards, single computers or in computer labs
Comes with over 110 sample 3D models and sound effects
Allows you to view the underlying C# programming code and edit the code to make new interactions
Hold children’s attention for longer Appeal to kinesthetic learners
Bring high engagement stimulus into the class room (rather than just at home)
Students can quickly understand complex concepts Achieve curriculum objectives faster
Illustrate concepts without being restrained by physical limitations
Maximize the use of your hardware Encourage sharing and teamwork
Integrate IMAGINALITY into other work like assignments and portfolios
Support prescriptive, self-paced, discovery-based and project-based learning
Cater for children of different ability levels, year levels and group sizes. Offer extra work for high achieving students
Can be adapted for various teaching spaces
Get started quickly – create your first module in under a minute
A great introduction to computer programming
A great way to teach programming – students can quickly see fun, tangible results
Information And Scaling
When a student holds the paddle to the webcam a 3D object appears on the screen. Using the information paddle with the object paddle, students can learn by reading facts and then recording them in their worksheets. The 3D feature allows the student to rotate the 3D element to view it from different angles, improving understanding of the element they are learning about.
By holding more than one paddle next to each other, IMAGINALITY PLAY demonstrates real life size comparison.
Indication Through Paddles Changing Color
In some modules the paddles are designed to change color to indicate something to the student. A module may indicate a right or wrong answer to the student through the color of the paddle changing. This feature can be integrated into modules in IMAGINALITY CREATE
Builder modules allow students put together elements of an object while using the information paddle and worksheets to learn about the element. Builder modules use a master paddle to connect the other elements of the module together. Once an element has been added to the master paddle it will remain there until the student removes it from the build. This allows the master paddle to be put down while the information paddle is used to learn about each element.
Using the worksheets, students can record their learnings.
Using the information paddle to identify what the 3D elements are, and facts about them, students can learn about each element. Once the students have learned about the element, they can use the information that they have gained to complete a puzzle. IMAGINALITY PLAY will indicate a correct answer through a color change in the paddle. Teachers can adapt puzzle complexity through Create.
Students can create stories by adding text to story modules.
Wear Or Hold
Students can wear module elements by holding the paddle to their head so it appears as if they are actually the creature or object on the paddle!
WHAT TEACHERS SAY!
What Teachers Say:
"It was fantastic and this technology has numerous implications for future classrooms.
Children worked in groups of between 1-3.
The topics covered included insects, dinosaurs and aircraft! (Almost any topic could be included)
The explanation only took 5 minutes!
The children then explored the paddles etc.
A work sheet complimented the visual model.
The children were fully engaged for the 1½ hour session.
This technology could be set up as a work alone/explore component of a teaching programme.
What a wonderful experience for the children and I just can’t wait to use it again in my classroom! This programme is ideal for year 3 children and I highly recommend it."
Nigel Eames, Year three teacher.
"I have been an EAST facilitator for over 15 years. WE used Imaginality Create with 5 students (15-17 years old) for a 2 year project that involved creating digital versions of items. Our students presented the results to the local Museum and Chamber of Commerce - they were in awe of the result.
It is also great how someone with fewer skills can get up and running quickly and get a result. Whether working individually or in a group, students are engaged with the material and what they can do with it.
We also plan on integrating Imaginality created modules into other subject areas. EAST is expanding to Biology and Geometry this year, so we are looking forward to making use of some of the relevant modules in Imaginality Play. I predict that the EAST Core instructors will find this an ongoing resource to support STEM inquiry."
Mary LaVergne, EAST @ Malvern High School
A PC with Windows XP or greater. Android and IOS operating systems coming soon.
1GHZ CPU or faster.
256MB RAM (512MB recommended).
A graphics card with 3D acceleration is recommended, but it not required, (especially if your PC is over 1.5 GHZ).
A web cam is required to use Imaginality Learning. For best results we recommend an HD webcam.
A broadband internet connection is required for installation. Once installation is complete Imaginality will operate offline. An internet connection is required to access Imaginality Create Social or to download elements while operating Create.
HOW TO ORDER
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